
In 1997 the “Blade Runner” universe expanded into a PC Computer Game called “Blade Runner”, made by Westwood Studios.
The game is based upon the movie and some locations from the movie are also in the game, The game also has some of the important stuff from the Phillip K. Dick book “Do androids dream of electric sheep” on which the movie was based
You take on the role as the Blade Runner detective Ray McCoy and you have to solve a case that involves an animal murder. You soon find out that some things isn’t what they appear to be.
So.. Who would be better to tell you what he thinks of the game, then a die-hard Blade Runner movie fan ?. Here it goes…
The game is pretty big, it comes on 4 CD’s and you have 12 different endings depending on how you play the game, and depending on how you play you will also notice that the computer controlled individuals behave and act differently from game to game. Westwood Studios call the game “The First Real-Time 3D Adventure” and when they say 3D they don’t mean “Doom” style graphics. Instead they use something called Voxel technology. So they first made 3D models and then made them look alive by using Motion Capture technology.
The Graphics are truly wonderful but sometimes different characters look a little grainy. But that’s something that comes along with using the Voxel Technology. Westwood Studios have successfully kept the feeling of the city Los Angeles as it’s portrayed in the Blade Runner movie. The intro sequence are one of the most beautiful intros I’ve ever seen in any game, it’s hard to see if it is computer generated graphics or if its video taken from the movie during the intro.
The Graphics are truly wonderful but sometimes different characters look a little grainy. But that’s something that comes along with using the Voxel Technology. Westwood Studios have successfully kept the feeling of the city Los Angeles as it’s portrayed in the Blade Runner movie. The intro sequence are one of the most beautiful intros I’ve ever seen in any game, it’s hard to see if it is computer generated graphics or if its video taken from the movie during the intro.
Game play are also good, you have a “K.I.A” (Knowledge Integration Assistant) that saves up all the important leads you have to work on.
You use the mouse to control Ray and you can point and click on the left mouse button to move Ray, if you press the left mouse buttons several times, then Ray starts to run (a pretty nifty idea). If you click on the right mouse button then Ray picks up his gun. You also get to use the “Esper machine” and do Voight Kampf tests just like in the movie.
The Sound is good too. The music are the same as in the movie but the music are not done by Vangelis. The characters voices are good and some of the original cast came back to do their characters once more, this however are something that usually never ends up as good as it should. (There are a lot of Star Trek games with the real cast doing voices for their movie/tv characters, one can usually feel that they did the voices without the costumes and not on a real set) and I did notice this in this game too, some of the voices worked, some didn’t.
The re-appearing characters/voices from the movie are: Sean Young as Rachael, Joseph Turkel as Tyrell, James Hong as Chew, William Sandersson as Sebastian and finally Brion James as Leon
The Story are great enough to be turned into a book by itself, as I mentioned they didn’t just remodel the movie into a game, who ever wrote the script for the game made a great story. I belive that the story could do great as a book, it isnt a sequel that picks up where the Blade Runner movie ended. It could be described as a story of yet another cop on the Blade Runner unit that finds a group of replicants “by mistake”
My Opinion:
There is actually not one thing I can think of that made me dislike the game. You will notice that Westwood Studios have really put down some hard work on this game (Not that they ever done a bad game that I know of) but they made Blade Runner into something extra, and when you play you get the “Blade Runnerish” feeling that you get from watching the movie, but then again, the storyline is not much like the movie (which I think is a good thing). The people who wrote the story for the game must have looked a bit more to the book “Do Androids Dream Of Electric Sheep” and used a lot of stuff from it.
It has a nice blend of the movie and the book that the movie was based upon. It isn’t just like the movie Blade Runner (Even thou they mention Deckard once), Westwood Studios worked together with The Blade Runner Partnership and I belive that The Blade Runner Partnership selected Westwood Studios because they felt that this where people who could do a great game and know what the Blade Runner universe is all about.
So.. It’s a great game, worthy of being titled “Blade Runner”
Minimum Hardware requirements- Supports Windows95 and Windows NT4.0 with service pack 3 or higher
- IBM or 100% compatible
- Pentium 90 MHz CPU
- 16MB of RAM
- 16 bit SVGA graphics card with 2mb video RAM
- HD with 175 MB free space
- 4x CD ROM Drive
- Microsoft compatible mouse and mouse driver
- Windows95 or WinNT supported sound cards
| Recommended Hardware- Pentium 133 Mhz CPU
- 32 MB of RAM
- HD with 300 MB free space
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Blade RunnerDevelopers |
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Publishers |
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Original |
Digital |
Engines |
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Original |
Digital |
Release dates |
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Windows | November 14, 1997 |
Windows (ScummVM) | December 17, 2019[1] |
macOS (OS X) (ScummVM) | December 17, 2019[1] |
Linux (ScummVM) | December 17, 2019[1] |
Taxonomy |
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Modes | Singleplayer |
Controls | Point and select |
Genres | Adventure |
Themes | Cyberpunk, Detective/mystery, North America |
Series | Blade Runner |
Blade Runner |
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Blade Runner | 1997 |
Blade Runner 2049: Memory Lab | 2017 |
Blade Runner 9732 (unofficial) | 2018 |
Blade Runner: Enhanced Edition | TBA |
- An adventure game developed by Westwood Studios and released in 1997. This installer is intended for the original 4-CD release. A known issues is that CD-1 must be in the drive and mounted each time before launching the game so that the game can identify it.
- Blade Runner: Read this page in french. Download all the savegames. Language: English: Difficulty level: Normal: Version of the game: Retail: Third party.
Blade Runner was a giant software-rendered video game back then and has impressed many video game critics with numerous awards for its amazing gameplay quality and the environment that matches the universe seen from the movie thanks to Syd Mead who worked for the film, as well as an excellent storyline that fits in with the workings between. Download Blade Runner Rogue and enjoy it on your iPhone, iPad and iPod touch. Blade Runner Rogue is a turn-based tactical roguelike team RPG set in a neo-noir world of The Blade Runner universe. Investigate multi-branched cases where each choice makes a difference.
- 2Essential improvements
- 3Game data
- 6Audio
- 7Issues fixed
- 8Other information
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Blade Runner Pc Download
General information
- GOG.com Community Discussions
- GOG.com Support Page
Availability[edit]
Source | DRM | Notes | Keys | OS |
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Retail | CD-ROM and DVD-ROM versions exist. |
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GOG.com | Pre-packaged with ScummVM. |
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- The DVD-ROM version has the same content as the CD-ROM version without the need to swap discs.
- The GOG.com release does not include the original desktop icon. A replacement can be found here.
Essential improvements[edit]
This section may require cleanup to meet basic quality standards. The specific problem is: Some of this should probably be moved, due to not applying to the GOG release. You can help by modifying the article. The discussion page may contain useful suggestions.
ScummVM[edit]
As of 16 June 2019, the ScummVM engine supports Blade Runner. For more information, see the ScummVM wiki page.
- This method does not require an external installer nor installation of any additional patches.
Alternate installer[edit]
Use Blade Runner Installer 2012 to install the game from CD/DVD on 64-bit Windows. Also download HDFRAMES.DAT
from there and copy it to the installation folder.
- This automatically installs both the official patch and the CPU patch.
Official patch[edit]
Download the patch for the CD-ROM version or the DVD-ROM version.
CPU patch[edit]
Download the CPU patch to fix timing issues with the shooting range and 'rat in the tunnel' portions of the game.
- After extracting it to the installation folder, see Mouse isn't smooth below to edit its config file for smoother mouse movement.
Game data[edit]
Configuration file(s) location[edit]
System | Location |
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Windows | <path-to-game>BLADE.INI[Note 1] |
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macOS (OS X) |
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Linux |
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- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location[edit]
System | Location |
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Windows | <path-to-game>SAVE*.SAV[Note 1] |
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macOS (OS X) |
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Linux |
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Save game cloud syncing[edit]
- ScummVM 2.1+ supports cloud saves on third-party cloud storage services. See the ScummVM user manual for details.
Video[edit]
Graphics feature | State | Notes |
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Widescreen resolution |
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Multi-monitor |
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Ultra-widescreen |
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4K Ultra HD |
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Field of view (FOV) |
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Windowed | Use DXWnd and follow the instructions here. Alternatively, use ScummVM. |
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Borderless fullscreen windowed | See the glossary page for potential workarounds. |
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Anisotropic filtering (AF) |
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Anti-aliasing (AA) |
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Vertical sync (Vsync) | See the glossary page for potential workarounds. |
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60 FPS and 120+ FPS |
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High dynamic range display (HDR) |
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Input[edit]
Keyboard and mouse | State | Notes |
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Remapping | See the glossary page for potential workarounds. |
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Mouse acceleration |
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Mouse sensitivity |
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Mouse input in menus |
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Mouse Y-axis inversion |
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Controller |
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Controller support |
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Audio[edit]
In-game general settings.
Blade Runner Game Download Mac Download

Audio feature | State | Notes |
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Separate volume controls | Music, Sound Effects, Ambient Sound, Speech. Ambient Sound setting is not available in ScummVM. |
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Surround sound | [2] |
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Subtitles | Only supported in ScummVM (v2.1+). Toggled from ScummVM's GUI (Audio tab) or in-game from KIA 'Game Settings'. Requires 'SUBTITLES.MIX' file available from ScummVM official website. |
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Closed captions |
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Mute on focus lost |
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Localizations
Language | UI | Audio | Sub | Notes |
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English | Transcription by the ScummVM team |
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French | Transcription by the ScummVM team |
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German |
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Italian |
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Spanish | Transcription by the ScummVM team |
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Issues fixed[edit]
Game wont start[edit]
Game will crash on start if computer does not have an optical drive mounted.
- In Windows 10, opening the ISO will create a drive automatically.
Mount a virtual optical drive |
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- Install WinCDEmu.
- Mount a virtual optical drive.
- Launch game.
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Shooting range and rat/tunnel issues[edit]
On modern CPUs, shooting range targets never appear or take minutes to. A similar issue occurs with the 'rat in the tunnel' portion of the game.
Mouse isn't smooth[edit]
- This pertains to using the CPU patch.
Edit config[citation needed] |
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- Open
aqrit.cfg . - Set
ForceBltNoTearing to 0 . Make sure that you set ForceBltNoTearing , notBltNoTearing . - Set
NoVideoMemory to 0 .
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Save games not working[edit]
Create a SAVE folder under <path-to-game>[citation needed] |
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Blade Runner Game Download Mac Iso
Objects missing in Acts 2 through 4[edit]
The installer (even the alternate installer) doesn't copy certain files from Discs 2 through 4, so they're missing when the game looks for them.
Add HDFRAMES.DAT[citation needed] |
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- Download HDFRAMES.DAT.
- Copy it to the installation folder, overwriting the one there.
|
Blade Runner Game Download Mac Iso
Other information[edit]
API[edit]
Executable | 32-bit | 64-bit | Notes |
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Windows |
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macOS (OS X) |
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System requirements[edit]
Windows |
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Minimum |
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Operating system (OS) | 95 |
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Processor (CPU) | Intel Pentium 90 |
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System memory (RAM) | 16 MB |
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Hard disk drive (HDD) | 150 MB |
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Video card (GPU) | 2 MB of VRAM DirectX 5 compatible |
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macOS (OS X) |
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Minimum |
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Operating system (OS) | 10.11 |
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Processor (CPU) | Intel Core 2 Duo 2.0 GHz |
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System memory (RAM) | 1 GB |
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Hard disk drive (HDD) | 2 GB |
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Video card (GPU) | 64 MB of VRAM |
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Linux |
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Minimum |
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Operating system (OS) | Ubuntu 18.04 |
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Processor (CPU) | 2.0 GHz |
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System memory (RAM) | 1 GB |
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Hard disk drive (HDD) | 2 GB |
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Video card (GPU) | OpenGL compatible 256 MB of VRAM |
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Notes
- ↑ 1.01.1When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
, %PROGRAMDATA%
, or %WINDIR%
might be redirected to %LOCALAPPDATA%VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.01.11.2Revisit rainy Los Angeles with the return of the classic Blade Runner - GOG.com - last accessed on 2019-12-17
- ↑Surround Sound in Blade Runner?, post 2 - ScummVM :: Forums
- ↑Blade Runner: Patch/Installer for Windows 7, 8.1, 10 (x64)
